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Introduction to Rigging in Maya

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Introduction to Rigging in Maya

Introduction to Rigging in Maya | 2.24 GB

Software used: Autodesk Maya 2014 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 4h 55m

Genre: eLearning | Difficulty: Beginner | Language: English | Instructor: Delano Athias | December 30, 2013

Introduction to Rigging in Maya

Introduction to Rigging in Maya

Introduction to Rigging in Maya
This set of tutorials will provide you with a firm understanding of Maya's rigging tools. We'll start by learning the basics, like how to establish solid naming conventions, how to create joint chains, and how to work with Maya's Inverse Kinematics system. We'll then get into more challenging topics like how to set up a Spline IK system with advanced twist control, how to enhance your controls with the help of Driven Keys and the Node Editor, as well as how to utilize a few deformers that are very important rigging tools. We'll learn how create our own jiggle tool, for fast follow-through and overlapping effects, by using standard tools inside of Maya. We'll even learn how to create custom commands that can be run from Maya's Command Line and Script Editor. By the end of this course, you will have the knowledge you need to start rigging your own assets in Maya.


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网友最新评论 (3)

  1. 连接失效
    zcehy3年前 (2014-06-12)
  2. maya绑定基础 软件:maya2014 时长:4小时55分 本教程学习maya绑定的基础知识,比如一些常规的命名约定、如何建立关节、如何使用maya的反向动力学。 然后我们会进入更具挑战的主题,比如创建SplineIK系统进行高级的扭转控制、使用驱动帧和节点编辑器、通过变形器制作重要的绑定工具等等。 还将学习通过maya的命令行或者脚本编辑器运行自定义命令。
    vb12(特殊组-翻译)3年前 (2014-03-04)