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Lynda – Up and Running with Houdini

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Lynda - Up and Running with Houdini

517MB | Duration: 2h 56m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Intermediate | Language: English

Amidst the myriad of 3D tools, Houdini is unique, offering a procedural workflow and node networks that allow for increased complexity and asset reusability. And with the Houdini Engine plugin, users of other 3D tools can now incorporate Houdini's procedural power into their workflows. These tutorials introduce the fundamental 3D concepts (modeling, animation, texturing, lighting, and rendering) as they apply in Houdini. Instructor Scott Pagano shows how to manipulate geometry; apply materials; add lights and cameras to a scene; render work with Houdini's internal renderer, Mantra; and even create simple particle systems. The course will start new users on a path to more advanced 3D work and show experienced users of other 3D packages how to transfer their skills to the world of Houdini.

Topics include:

* Setting Houdini preferences
* Modifying geometry
* Copy stamping
* Setting keyframes
* Manipulating animation channels
* Shading and texture mapping
* Lighting scenes
* Rendering with Mantra
* Creating particle emitters
Lynda - Up and Running with Houdini

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  1. Lynda – Houdini快速上手 在众多的3D工具中,Houdini因其过程化的工作流程以及允许不断增加的复杂程度和资产复用能力而不同寻常。通过Houdini引擎插件,其它3D工具的用户现在也可以把Houdini过程嵌入到他们的工作流程中了。本教程首先会介绍Houdini中基本的3D概念(如建模、动画、材质、光线以及渲染)。讲师Scott Pagano会演示如何操作几何图形,应用材质,在场景中添加光源和照相机,使用Houdini内部工具进行渲染,甚至还会创建简单的例子系统。教程将会开启新用户在3D工作的新高度,并会为其它有经验的3D软件用户演示如何将他们的技巧转换到Houdini。
    wilde(特殊组-翻译)2年前 (2015-01-20)