Title: CryEngine 3.x
Let’s dive right in with the big news- all subscribers can now download the new 3.7 build, which brings several new features as well as lots of fixes and optimizations, across all parts of the engine. Let’s look at some of the highlights of this new build:
This new tool unifies the previous Character Editor, the Animation Importer, the Animation Compression Editor and the DBA Editor in one comprehensive tool, with a completely reworked UI (for more information see Character Tool).
Audio Translation Layer
With the Audio Translation Layer allowing users to use any audio middleware of their choice – and even switching between them at run-time, in an industry-first – we have added a SDL_Mixer implementation as a free alternative to Wwise. It has never been easier to implement your audio middleware into CRYENGINE using its Audio Controls Browser.
Improved Temporal Anti-Aliasing
Our improved Temporal AA technique that shipped with Ryse PC is available now in CRYENGINE 3.7. With just a minimal performance overhead, it provides a vastly more stable image by applying projection matrix jittering.
All-new map: Woodland
We have replaced our venerable Forest level with the all-new Woodland. Built up from the ground with full support for Physics-Based Rendering, we hope that this new environment will inspire or users in the creation of their own worlds.