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CGCircuit Lesson – 3D Character Art for Games III

Maya教程 P2P 0评论

 1365315251_770

Originally I wanted to cover UV mapping and baking in this video as well but I quickly realized that low polygon modeling deserves its own volume!

In these videos Ill go over how to make optimized meshes that will work well for UV lay out deformation and normal map bakes. Although specific software usage is not discussed the foundation skills detailed here can be applied anywhere.
Also included is a free generic female model complete with UVs in .obj format. The model is ~3.5k triangles and demonstrates many of the ideas discussed.

dfcv1615_1
Prerequisites:
General knowledge of polygon modeling. Having a high resolution source mesh ready to retopologize would also be useful.

  • Released on: April 2013
  • Category: Digital 3D
  • Software: Autodesk Maya
  • Level: Intermediate
  • Duration: 78:6 min.
http://www.cgcircuit.com/lessondetailcomplete.php?val=1140

Download uploaded
http://uploaded.net/file/6id0g8a5/cg.l.3d.c.a.III.part1.rar
http://uploaded.net/file/l41jmi0r/cg.l.3d.c.a.III.part2.rar
http://uploaded.net/file/dxx9p8cu/cg.l.3d.c.a.III.part3.rar
http://uploaded.net/file/eb34stgt/cg.l.3d.c.a.III.part4.rar
http://uploaded.net/file/ec0wnh69/cg.l.3d.c.a.III.part5.rar
http://uploaded.net/file/cxtaw9uc/cg.l.3d.c.a.III.part6.rar

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网友最新评论 (1)

  1. 游戏3D角色艺术 3 时长:78分钟 游戏3D角色艺术的第三部教程,一个好的低模是继续UV和法线烘焙的基础,所以这里着重讲解重建拓扑的过程。
    vb12(特殊组-翻译)3年前 (2014-02-26)