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Introduction to Modeling in CINEMA 4D

Cinema 4D教程 bnm1051 0评论
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Introduction to Modeling in CINEMA 4D | 1.6 GB

Software: CINEMA 4D R15 | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 3h 4m

Genre: eLearning | Beginner | Project Files Included | February 12, 2014

In this tutorial, we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools and talk about some time-saving tips and techniques. We'll begin by looking at polygons and how CINEMA 4D works with that geometry. Along the way we’ll look at a variety of polygon modeling tools you can use in your daily work - tools like the Knife, Extrude and Bevel. We'll also learn to use generators to create geometry from primitive or custom splines. We'll learn to smooth objects with a Subdivision surface and how we can modulate the edge hardness.

We won't be covering all of CINEMA 4D's modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you. 

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网友最新评论 (1)

  1. 在此教程,我们从建立基本模型、使用提供的工具并讨论高效技术开始循序渐进。我们开始从CINEMA 4D工作区中的几何体开始。一路学习所能使用到的几何体模型工具中类似像突出、扭曲、变形的各项参数。也能通过自定义曲线来学习如何创建几何体。也能通过细分表面几何体硬边缘圆角化对象
    PengQ3年前 (2014-02-14)