Mootools Polygon Cruncher是一款支持多语言的3D模型优化插件，主要功能是不影响3D模型外观的前提下，尽量减少模型的多边形数量。在高优化比的情况下不损失细节，还可以保留原模型的纹理信息、节点色彩、保持多边形对称等！支持3d模型浏览器、建模软件如LightWave Modeler V5.x, V6.x, V7.x，Inspire 3D和3DS Max V4.x, V5.x, V6.x，3DS VIZ， Autodesk VIZ等。
Mootools Polygon Cruncher 11.X | 40.1 MB
Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors, user defined normals. You protect object borders, material boundaries, UVs seams... You can optimized taking care of the symetry of your objects.
Polygon Cruncher list of features
- Polygon Cruncher is very fast and can handle million of polygons
- It reduces clerverly the number of faces of your model up to 80% keeping all details
- Once optimization has been computed, you can modify the level of details in real time
- It keeps materials UV textures, vertex colors, user normals
- It keep mesh symmetry
- It protects object boundaries, material boundaries, UV seams...
- It includes progressive optimization that first optimize objects with many faces in your scene.
- It offers an OpenGL preview which simplifies optimization control
- It can import/export many 3D formats (collada, xsi, lxo, 3ds, obj, stl, skp...) and performs file update to keep animation, bones, shaders...
- It includes batch optimization module. Optimize a set of files and define the optimization levels you need
- It includes merge faces / weld vertexes features
- The stand alone version allows to use it whenever you need it in a simple way
Home Page - http://www.mootools.com/