Fundamental 10 - Drums & Programming 2
AAC | 245 Kbps | 44.1 KHz | 2 channels | ~10 hours | 3.35 GB
Fundamentals are our range of video tutorials that are dedicated to the ‘fundamental’ production techniques and procedures that all practicing EDM producers should be completely versed in. Covering topics such as drum programming, music theory, formal structure and ear training techniques, our fundamental series are our best selling products.
Fundamental 10 returns to where our series originally began, to discuss and dissect one of the most fundamental elements of dance music; rhythm. Picking right up where Fundamental 1 left off, for this second volume and running over 10 hours we look deeper into the advanced creation of drum loops, programming and rhythm.
Starting with an updated look towards percussive sound design for kicks, snares, claps and hi-hats through layering and synthesis we then move onto producing professional loops and rhythms. Whereas in the first volume we examined the basics of the four to the floor and modulation, for this tutorial we go deeper into rhythm examining subjects such as meter, variation, quantisation and humanising.
By constructing a number of drum loops in the tutorial, we show how to make random samples “glue” together to produce a cohesive professional loop, show how to create complex hi-hat patterns, introduce the theory and practice of swing and groove and discuss how to create acoustic fills and rolls. We also examine the importance of dynamics, logarithmic patterning, sequential programming, drive, tempo changes, live MIDI drum recording (basic finger drumming), pitch processing and the uses and tuning practice behind fifth, seventh and ninth drums and their uses in todays electronic dance music.
The tutorial then finishes with a closer examination and importance of buss processing, including a look at the latest techniques such as mid/side reverb and expansion alongside compression, delay, buss EQ, distortion & modulation.
Session 01: Rhythm & Meter: 16 minutes.
Session 02: Sound Design 1 - Kick Layering: 52 minutes
Session 03: Sound Design 2 - Kick Synthesis: 40 Minutes.
Session 04: Sound Design 3: 48 minutes
Session 05: Sound Design 4: Hi Hats: 42 minutes!
Session 06: Four to the Floor: 62 Minutes
Session 07: Groove and Swing: 40 Minutes
Session 08: Triplets & Sequential: 30 Minutes
Session 09: Ghosts N Stuff: 32 minutes.
Session 10: Rhyme Scheme & Tempo: 30 minutes
Session 11: Finger Drumming: 15 Minutes.
Session 12: Breakbeat Patterns: 48 minutes
Session 13: Half-Time Breaks: 30 minutes
Session 14: Infusing Samples: 33 Minutes
Session 15: Rolls and Fills: 45 Minutes
Session 16: Bus Processing: 45 Minutes