Build a Tycoon Business Sim in Unity3D: C# Game Development
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 9 Hours | 1.48 GB
Genre: eLearning | Language: English
Learn Unity 3D and Important C# Design Patterns by building a fun Business Tycoon Game Similar to ADVenture Capitalist!
In this course you will learn how to create a Business Tycoon Game from the ground up that is similar to games such as ADventure Captialist.
You can play AdVenture Capitalist on Kongregate to get an idea of the core game play you will learn to create in this course.
PLEASE NOTE: This course focuses on core Game Design and Programming Principals. We use the tools in Unity 3D to create the Interface and Artwork is all from Creative Commons. Our game design only roughly borrows from many of the idle Business Tycoon type games such as AdVenture Capitalist, Cookie Clicker, and Web Tycoon.
Do you enjoy playing Tycoon and other Simulation games? Do you know a little bit about C# and Unity3D but would like to take your Development Skills to the next level? If so, this course is exactly what you are looking for.
This course starts at the beginning but ramps up quickly to teach you important Game Design Patterns that you must know to write professional games:
Learn how to create a Unity3D Project
The entire project is created step-by-step. Start at the very beginning!
Perfect for those that are new to Unity and Programming in General
Start right away using Unity 3D's newest UI tools to create a working tycoon store
Write your first C# script and learn the basics of variables, IF statements, creating a Timer, and other simple programming concepts
Create an Animated Progress Bar to Show your Store in Operation
Video exercises along the way help reinforce what you are learning
Improving Your Business Tycoon Game Features and Your Development Skills:
Upgrade the Game Design to Handle Multiple Stores
Create a Game Manager to Better Track Money in the Game
Learn to Implement Math Functions to Calculate Your Next Store Cost
Add an Icon for your Store and Learn to Create Dynamic Buttons
Learn Important Beginner C# Structures and Basic Unity 3D Game Development
Taking Your Game Development Skills To the Next Level:
Designed to take you through important design patterns to improve your development skills
Improve Your Game Manager with the Singleton Pattern
Use Delegates and Events to implement the Observer Design Pattern
Refactor our Tycoon Game into a UI Manager
Use Unity Prefabs to dynamically create our stores at run time
Learn to load game data from XML
Learn to build a state machine within the UI Manager to handle the various interface states within our growing Tycoon Game
Create a Managers Panel to extend the basic game design and provide a template for you to continue adding features to your the tycoon game
Perfect for those who wish to see how to implement real game designs so you can apply them to more advanced systems and future tycoon courses