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Dixxl Tuxxs – Indie Game Development Pipeline Volume 2: Character Prototyping

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Dixxl Tuxxs - Indie Game Development Pipeline Volume 2: Character Prototyping

Dixxl Tuxxs - Indie Game Development Pipeline Volume 2: Character Prototyping | 731MB

Duration: 1h 37m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch

Genre: eLearning | Level: Intermediate | Language: English

 

Software used
Unity 4.3
 
What you will learn
In this volume, we'll begin prototyping the functionality of our game character using the powerful Unity game engine.

We'll begin by analyzing the character concept and set up the character game object based on our specific needs. Then we'll set up our level assets that will fit our needs based on the level sketches.

Once we have our basic assets built, we'll dive into bringing our character to life through the power of scripting. We'll tackle how to make the character move, jump, double jump and attack. After scripting the character movement, we'll look at how to create a unique health system and a classic camera setup.

Dixxl Tuxxs - Indie Game Development Pipeline Volume 2: Character Prototyping


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网友最新评论 (1)

  1. 通过本教程您将学习如何通过强大的Unity游戏引擎建立有完整功能的游戏角色原型。 我们将从分析角色概念开始,逐步根据我们的游戏需求简历基础的角色GameObject,然后再根据游戏的关卡设置涉及相应所需的资源。 一旦所有需要的资源都准备完毕,我们就可以借助脚本的威力使游戏角色动起来,这涉及到如何移动、跑、跳、以及攻击。这之后我们还将建立一个独特的健康系统并对摄像机进行一些经典的设置。
    verdantflute3年前 (2014-04-20)