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Dixxl Tuxxs – Sculpting a Low Polygon Jacket Using UVs in ZBrush

Maya教程 007 0评论
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Dixxl Tuxxs - Sculpting a Low Polygon Jacket Using UVs in ZBrush | 337MB

Duration: 1h 45m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 32KHz 2chGenre: eLearning | Level: Intermediate | Language: English

Software used
Maya 2014, ZBrush 4R6 p2 , Photoshop CS6 , Marmoset Toolbag 2, dDo 5.2
What you will learn
In this tutorial we explore a different way of sculpting inside of ZBrush by using UVs to create a streamlined and quick workflow for our model.We'll start by creating a base mesh in Maya and focus on creating a clean and efficient UV map. Next we'll employ a different kind of sculpting technique and workflow in order to create a cool looking low-poly jacket in just under two hours. We'll then finish it off by using dDo and Marmoset Toolbag 2 to render out and test our textures.

By the end of this training you will have added yet another tool to your sculpting arsenal.

Dixxl Tuxxs - Sculpting a Low Polygon Jacket Using UVs in ZBrush

Download uploaded
http://uploaded.net/file/ubjzyvoz/DtSculLowPolyJacketUVsZB.part1.rar
http://uploaded.net/file/iixjuoxg/DtSculLowPolyJacketUVsZB.part2.rar

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http://rg.to/file/a71b2081262494624cdd8ba71c2b0c9f/DtSculLowPolyJacketUVsZB.part1.rar.html
http://rg.to/file/3bb117b2a6e088a67375ea8ce87a20ca/DtSculLowPolyJacketUVsZB.part2.rar.html

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网友最新评论 (1)

  1. ZB使用UV教程 时长:1小时45分 软件:maya2014 zb4r6 PSCS6 Toolbag2 ddo5.2 在本教程中,我们将使用UV创建一个精简快捷的工作流程,我们尝试在ZB中使用不同的方式进行雕刻。 我们从maya的一个基础多边形开始,并着力打造一个干净简洁的UV。接下来我们将采用一种不同的雕刻流程我方法,一短短的两小时不到创造一个很酷的低多边形外套,然后我们使用DDo和Toolbag2渲染和测试我们的纹理,通过本教程你将掌握一种新的雕刻方法。
    vb12(特殊组-翻译)3年前 (2014-05-12)