An Intermediate, data structure focused, course about creating a stunning turn-based fantasy RPG in GameMaker Studio 1.4
Learn intermediate methods of approaching turn-based battle mechanics as you create an RPG in GameMaker Studio 1.4.
Build a solid foundation of role-playing game mechanics in GameMaker Studio 1.4 with this tutorial for intermediate programmers.
Over-world creation and navigation
Technical use of GML's Data Structures
Inventory and Menus
A Powerful start to your for creating an RPG
Learning to create a turn-based RPG is a great way to challenge your game development skills. The implementation of different RPG mechanics often carry into other genres and improve your ability to create interesting and polished games.
This course walks you through the step-by-step process of creating an RPG in GameMaker. It covers all of the common RPG mechanics in the different sections so you can take the knowledge you acquire and apply it to a fully realized 2D turn-based RPG. If you have used GameMaker Studio before and would like to increase your knowledge of the engine then this is the course for you.