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Simply Lightwave – Caveman Volume 2 – Organic Modeling

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13 Lessons Project Files Included MP4

Learn how to create a number of different textures for your character work in this project. After laying out UV’s in LightWave, we work with weight maps, gradients and procedurals to create a nice base for the textures, before bringing them into Photoshop for hand painting and detailing. Here you’ll learn how to create color, specular and bump maps for all your organic needs including skin, eyes, gums, teeth, nails and cloth, and bring them together in LightWave.


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http://rg.to/file/7bdbb8885fbd41255a5d538aebb64d49/SLCavVol2.part1.rar.html
http://rg.to/file/dde5219b14c006a473634ec109b75f25/SLCavVol2.part2.rar.html
http://rg.to/file/5657064bbcd509f61234601c56b79797/SLCavVol2.part3.rar.html

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http://uploaded.net/file/rer8hrqj/SLCavVol2.part1.rar
http://uploaded.net/file/71n6fcet/SLCavVol2.part2.rar
http://uploaded.net/file/yctqegdo/SLCavVol2.part3.rar

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网友最新评论 (1)

  1. Lightwave生物建模:穴居人第2卷 本教程学习贴图和材质。在分好UV之后,我们以权重图、渐变和各种程序贴图做为进入PS绘制贴图的基础。在这里,我们会学习如何创建颜色、凹凸贴图、高光贴图等,保包括皮肤、眼睛、牙龈、牙齿、指甲和布料。
    vb12(特殊组-翻译)2年前 (2014-07-14)