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Simply Lightwave – Bullet Dynamics in LightWave 11.6 – Volume 2 Shell Bounce Shot

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5 Lessons Project Files Included MP4

In the second part of our Bullet Dynamics series we look at how to create the shot of a shell bouncing off the ground after a gun has been fired, using a rigid body simulation. We also cover the texturing and lighting of the scene, before setting up multipass rendering and compositing the final sequence in After Effects. This is a five part series where we take a project-based approach, by creating a sequence of four shots based on storyboards. We look at features of the Bullet dynamics system with rigid body dynamics, parts body dynamics and cloth, and how to control these types to get the desired effects, as well as rendering options with multiple passes for the final compositing. Scene files are provided, so the parts can be watched independently of each other.


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  1. lightwaveBullet Dynamics教程 第一卷 这是一套5卷的教程,我们将通过项目教学的方法,学些使用Bullet Dynamics创建概念设计。 我们首先来看下Bullet Dynamics的钢体动力学、柔体动力学和变形动力学,以及如何控制他们以获得所需的效果,还会学习为最终合成进行多通道渲染。 第二卷中我们将学习打碎后的碎片如何反弹,这会使用Bullet Dynamics的刚体动力学。这部分还会包含纹理和照明。
    vb12(特殊组-翻译)2年前 (2014-07-16)