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Introduction to Modeling in Blender

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Introduction to Modeling in Blender

Introduction to Modeling in Blender | 800 MB

Software: 2h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch

Genre: eLearning | Blender 2.70 | Project Files Included | July 22, 2014

In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. We'll begin by looking at polygon geometry and learn about its different components. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at multiple modeling tools, including Extrude and the Loop Cut and Slide for adding resolution, Inset, and Bevel. We’ll take a look at using a smoothing or subdivision workflow and use modifiers to help shape our models and work symmetrically. We’re going to take a slightly different approach to this introduction training, in that we're not going to talk about all of Blender's modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process.
Introduction to Modeling in Blender

Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you. 

Introduction to Modeling in Blender

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  1. Blender建模基础 在这个教程中,我们将采用项目教学法,因为我们要涵盖Blender的建模基础知识,学习常用的工具,并讨论一些节省时间的技巧和技术。 我们将从观察多边形的几何形状开始,了解它不同的组成部分。 您将学习到如何通过层级结构组织您的模型,保持场景整洁高效。 我们还将学习多种建模工具,包括挤压、循环剪切、滑动边、插入多边形、倒角,还有细分或者平滑工具的工作流已经如何对称建模等等。 我们采用稍微不同的方法来学习这个课程,我们并不是要学习所有的Blender建模工具,而是着眼于最有用的工具来开始你的建模过程。 一旦你掌握了这些工具,你就可以创建自己的建模解决方案,找到一个适合你自己的舒适的工作流。
    vb12(特殊组-翻译)2年前 (2014-07-24)