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Lynda – Creating Mobile Games with Unity

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Lynda - Creating Mobile Games with Unity

Lynda - Creating Mobile Games with Unity | 396MB

Duration: 1h 12m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2chGenre: eLearning | Level: Intermediate | Language: English

Developing mobile games in Unity takes a different skill set than building desktop or console games. You have to take screen resolution, special inputs like touches and accelerometer data, and performance into account. This course shows you how to meet these challenges and optimize your game development workflow specifically for mobile. Author Kelley Hecker explains how to set up the development environment to deploy to iOS and Android devices, access inputs from the device, and design user interfaces to work with multiple resolutions. Plus, learn how to debug a game while it's running on a device, and optimize your games to get faster, smoother performance.

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  1. Lynda - 使用Unity创建移动游戏 利用Unity开发移动游戏需要的技能与桌面和主机游戏是截然不同的。你需要考虑屏幕解析率、触屏输入和加速计数据以及将性能都考虑进去。本教程为你演示如何实现这些挑战,以及专门为移动优化你的游戏开发工作流程。作者Kelley Hecker讲解如何建立开发环境,部署到iOS和安卓设备、从这些设备访问输入以及设计用户界面处理多种解析率。另外,还会学习到如何在设备运行时调试游戏,优化游戏以得到更快、更流畅的性能。 主要内容有:按照SDKs,建立开发者账号;访问移动数据;创建sprite atlas;读取iOS和按照设备上的输入;检查文件的大小。
    wilde(特殊组-翻译)2年前 (2014-07-24)