Duration 3h 30m Project files Included MP4
Welcome to Volume 3 of the Quick Start to NUKE, a series of specially constructed tutorials
meant to be followed in sequence and interspersed with valuable exercises to reinforce learned
In this volume, we’ll focus on applying photographic textures to 3D geometry right inside of
NUKE. This volume will cover the ins and outs of the 3D system in NUKE and with that knowledge,
you’ll learn how to transform a still photograph into live video footage. We also learn how to
key and integrate green screen footage in our shot. We’ll also be reinforcing previously
learned concepts like rotoscoping and node tree organization though at a slightly faster pace.
We’ll end with color correction and learning how to use a few new finishing nodes.
These tutorials are designed to be taken in sequence so we really encourage you to start with
Volume 2 before continuing with this section. We also encourage you to take advantage of the
assignments that follow each volume. These assignments will allow you to take what you’ve
learned and apply those tools and techniques to your own projects.
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