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Lynda – Hands-On UX: Mobile Prototyping

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Lynda - Hands-On UX: Mobile Prototyping

Size: 358 MB | Duration: 0h 47m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
Design research and user requirements only get you so far. Sometimes you have to go hands on to create the user experience your mobile app users deserve. Explore the various methods for prototyping mobile applications, from analog to digital, and their place in the UX design process. Diane Cronenwett explains why prototyping is so important in UX, and compares the merits of low-fidelity methods like pen and paper to high-fidelity tools such as Photoshop. She then teaches various paper and digital prototyping methods, using tools such as stop-motion animation, Keynote, InVision, and Flinto. Using these prototyping techniques, you'll be able to refine your designs and get more targeted feedback from your users.

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  1. Lynda - UX实践:移动原型 设计研究和用户需求只能让你走那么远。有时你需要为你的移动app用户创建他们所需要的以移动用户体验。探索从模拟到数字各种用于移动原型应用的方法,以及他们在UX设计过程中的作用。Diane Cronewett会在本教程中讲解为何原型在UX中是如此重要,对比如从笔和纸的低保真方法到如PS这样的高保真方法的价值。然后她会讲解各种纸面和数字原型的方法,使用的工具有逐格动画、Keynote、InVision和Flinto。使用这些原型技术,你将能够提炼你的设计,获得更有针对性的用户反馈。 主要内容:何为原型;对比高保真和低保真原型方法;纸面原型;数字原型。
    wilde(特殊组-翻译)9个月前 (07-09)