Dixxl Tuxxs – Transferring Textures Between Assets in MARI
Release time: 02/08/14 Content: Video
Prior to the invention of Ptex, a texture artist may have felt handcuffed to the UV
layout process. Sculpting or modeling first, UV layout next, finally they would get
to paint textures.
Well, with the addition of Texture Transfer to MARI, artists now have the freedom to
paint textures when they want and worry about getting them onto a UV layout later
on. To begin we’ll look at the texture transfer process and break it down, exploring
every option while moving textures from a UV layout with multiple patches to one
with a single patch. Next, we’ll learn how to move textures between meshes that are
not topological equivalents. From here we’ll learn how to move textures from a Ptex
asset to a UV version. Finally, we’ll wrap this training up by learning how to
transfer individual layers from one asset to another.
After completing this tutorial, you’ll know how to move your textures from one asset
to another in the blink of an eye. More importantly, you’ll be able to begin texture
painting when you want, not when the UV’s are ready.
Download Firedrive and 百度云