Title: Dixxl Tuxxs – Quick Start to Unreal Engine 4 Volume 2
In this series of tutorials we’ll discuss how to create mood in games through light, sound and effects.
We’ll start out by learning about the basics of adding and manipulating lights in Unreal. Then we’ll
discuss how lights can be used to not only create light but how they can create a mood for your levels.
After that we’ll discuss how to add ambient sound to your levels to immerse the player into your game. Then
we’ll wrap up the training by talking about how to create particle effects using the Cascade Editor in
Unreal. While following along with these lessons and building a project together will provide you with
valuable knowledge, the real power comes from being able to take the techniques you’ve learned and apply
them in a different way to your own work.
With this in mind, you’ll be presented with an assignment immediately following each Volume. These
assignments will challenge you to take the skills that you’ve learned in a particular Volume and apply them
to a different asset. These tutorials are designed to be taken in sequence so we really encourage you to
start with Volume 1 and proceed all the way through to Volume 3, and taking advantage of the periodic
assignments along the way to get the full learning experience.