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2D Animation Principles

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2D Animation Principles (repost)

2D Animation Principles | 600 MB

Duration: 2h 25m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Beginner | Author: Dermot O' Connor | Language: English

Bring a cast of characters to life. By following the basics principles of animation, you can build characters that interact naturally with their environments, convey realistic emotion, and talk and walk convincingly. In this course, Dermot O' Connor shows how to design a solid character and stage and storyboard your animation before you begin. He'll examine principles like anticipation and squash and stretch, which provide characters with a sense of weight and flexibility, and show you how to animate walk cycles and dialogue. Finally, learn how to thumbnail scenes from start to finish, so you can sketch out the action before you commit to fully rendering it.

These lessons are designed with Flash in mind, but work just as well with any other 2D animation program.
Topics include:

Creating gesture drawings
Comparing storyboard styles
Squash, stretch, and volume
Comparing timing and spacing
Using anticipation, overshoot, settle, overlap, and follow-through
Creating eccentric walks
Building stock mouth shapes for dialogue
Creating thumbnails

2D Animation Principles (repost)

2D Animation Principles (repost)

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网友最新评论 (1)

  1. 2D动画基础教程 将整个的演员阵容搬到你的生活中。通过基础的动画教学,你可以开发出与环境自然互动的角色,表达真实的情感以及自然地说话与行走。在本教程中,Dermot会为你演示如何在设计之前,就设定准确的人物、背景和故事情节。他还会解释如期望和延伸一类的原则,这些会为人物带来一定的重量感和灵活的。以及会为你演示如何原地画圈运动和对话。最后,会学习如何从头至尾地制作缩略画面,这样你可以在正式地渲染之前,草拟出相应的行为。
    wilde(特殊组-翻译)2年前 (2014-08-29)