在这张先进的Unity 3D游戏开发培训课程，专家作家罗伯特·韦博教你如何使用Unity 4游戏引擎提供给您的一些先进的功能。 此课程是专为经验丰富的统一开发。 本教程之前，你应该有Unity 4引擎和功能的理解。
时间：6.25小时 | 发布日期：2013-06-25 大小：2.49GB
English | Working Files Included | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 25.00 fps(r) | 2.49GB
In this Advanced Unity 3D Game Development training course, expert author Robert Wiebe teaches you how to use some of the advanced features available to you within the Unity 4 game engine. This course is designed for the experienced Unity developer. You should have a working understanding of the Unity 4 engine and features before taking this tutorial.
You start the training with a quick review of the basics of Unity 4. Robert then jumps right into advanced, Multi-player Network Gaming. He shows you how to implement not only Internet based Network Gaming, but also LAN based using .NET Sockets. You will create a network chat system, learn how to skin Avatars, synchronize pickups and drops, and then you will move on to the Social API. Robert covers specific iOS Game Center features such as the Leaderboard and Achievements, as well as in-app purchasing. To complete this Unity 3D video tutorial, Robert covers using a batch mode Unity game as a stand alone server, and as an alternative, third party solutions Photon and Smart Fox.
By the time you have completed this advanced Unity 3D tutorial you will have an in-depth understanding of advanced Unity 4 features. You will understand network gaming and how to implement it, as well as how to integrate social gaming and in-app purchasing to your project. This Unity 4 video training includes Working Files, allowing you to follow along with the author throughout the lessons.