本教程是由cmiVFX机构出品的Cmivfx Unity 3D Introduction 教程，Unity 3D游戏开发教程，时长：2小时54分，大小：811MB，mov高清视频格式，作者：Robert Wiebe，官方发布日期：2013年6月25日，语言：英语。
English | h264, yuv420p, 1024x576, 12.00 fps | aac, 22050 Hz, 1 channels, s16 | 811 MB
cmiVFX just released the first video in a brand new game design series based on the Unity3D game engine, taught by Creative Director and 3D industry veteran, Martin Knapp. Throughout each of the many lessons, students are introduced step-by-step to the powerful Unity3D game engine.
Unity3D has been used to create countless games supporting all major systems and mobile devices. In this introduction, students will learn to build an entire game level from scratch, including textures, lights, advanced particles, and even how to add first-person and third-person game controllers so that they can explore and play the games they just created.
This training video introduces students to the Unity3D game engine and shows them where they can download and install the latest version. Unity is free to use by all and is available at the Unity website.
Reverting your settings
It's important that when students run their own version on Unity while watching this video, that the user interface and settings match that of the instructors through out these videos. So here we take a moment to learn how to revert these settings back to the default settings.
Launching your first project
In this video we take a look at how the Unity file structure works and how to launch and open Unity project.
There are tons of amazing resources and projects that are available to be downloaded for free from the Unity community. In this video we take a look at how to download and import these powerful assets.
Switching between projects
In this video students learn how to efficiently switch between different Unity projects, keeping their workflows optimized.
Customizing the user interface
Unity is a highly customizable software, and in this video we learn how to adjust the Unity user interface and how to navigate between different window configurations.
Here students will learn how to navigate around 3D space. Efficiently moving around all 3 axis of 3D space will help you be more productive when building game levels.
Here students will learn how to create 3D primitives. Additionally they will learn how to move, rotate, and scale each of these objects.
Here students will learn how to add textures to their 3D objects. You will also learn about UV space and how to stretch, rotate, and tile textures.
Unity has a very powerful tree generator which lets you create and endless variety of trees. Here you will learn how to add trees to your 3D scene and how to adjust their attributes.