Houdini 是一个特效方面非常强大的软件，主要面对的是电影工业的特效制造与组成。与其他如3DS Max/After Effects等三维动画、特效组成软件不同的是，Houdini是一个节点软件，节点的操作具有非常强的逻辑性，同时它也是一个动态的建模软件，经过一个个节点和命令将各种目标组合在一起，在应对含有非常多的视觉元素的影视特效组成时经过节点的操作更加简单管理成千上万的视觉元素，而其它经过层来操作视觉元素的特效组成软件如After Effects在面对成千上万个视觉元素时显然是不现实的。许多电影特效都是由它完成:指环王中“甘道夫”放的那些“魔法礼花”还有“水马”冲垮“戒灵”的局面……后天中的龙卷风的局面等等，a52的汽车广告.反正只要是涉及DD公司制造的好莱坞一线大片，几乎都会有Houdini参加和应用。
SideFX Houdini FX 12.5.533 MACOSX X86/X64 | 769 mb
Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 12.5 which offers a wealth of new and enhanced features including Cloud FX , Ocean FX, OpenVDB volume sculpting tools and an optimized lighting and rendering pipeline with built-in support for delayed-load Alembic primitives.
The new Cloud FX tools offer an artist-friendly way of building, sculpting and rendering cloud formations. This workflow utilizes sparse volume sculpting tools created as part of the OpenVDB [Openvdb.org] open source initiative. The integration of these tools is the result of a direct collaboration between DreamWorks Animation and Side Effects Software.
Houdini 12.5 includes an Ocean FX Wave tool which deforms geometry into animated oceanscapes using volumes. You can visualize the results in the viewport and either render the geometry as is or export an animated texture to use as a displacement map. The Ocean FX Wave Tank tool goes even further and lets you generate a FLIP fluid simulation derived from an animated ocean surface. For even more realism, a unified Whitewater solver is available to create spray, foam and churn based on the underlying FLIP fluid sim. A new Mist tool can then be used to further enhance the whitewater effects.
The lighting and rendering pipeline in Houdini 12.5 has been significantly enhanced with relighting options and optimizations in IPR [Interactive Photorealistic Rendering]. Primitive support for file types such as Alembic resulting in much lighter data passing to either the viewport or the Mantra renderer. These enhancements make Houdini much more robust when working with huge data sets and demonstrates one of the key reasons studios are taking a closer look at Houdini’s Mantra renderer as their “go-to” renderer.
Houdini 12.5 includes many additional features including Volume lights, new Bullet RBD constraints, a new PolySoup primitive type for optimizing large models, point primitives, a powerful Surface remesher and more.
About Side Effects Software
Established in 1987, Side Effects Software is a world leader in the development of Houdini, our advanced 3D animation and special effects software for use in film, commercials and video games. Side Effects Software has been recognized three times with Scientific and Technical awards from the Academy of Motion Picture Arts and Sciences. Houdini is used by numerous leading digital content creation facilities including: Blizzard Entertainment, Blue Sky Studios, Digital Domain, Double Negative, DreamWorks Animation, Electronic Arts, Framestore, Guerrilla Games, Pixar Animation Studios, Rhythm & Hues and Sony Pictures Imageworks.
Name: SideFX Houdini FX 12.5.533 MACOSX X86/64