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Unreal Engine 4 – Marketplace Bundle Sept 2015

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Title: Unreal Engine 4 – Marketplace Bundle Sept 2015

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Chameleon Post Process Library

Chameleon is a single instance Post Processing actor for Unreal Engine 4. Single instance means that you have to place only one Chameleon to your scene to access all of it’s benefits. Chameleon has 23 (currently) different post process effects with customizable parameters directly from the actor’s details window. The package is planned to be updated constantly with new effects and custom editor plugin for using it even more easily.
Chameleon is a single instance Post Processing actor for Unreal Engine 4.

Chameleon is a single instance Post Processing actor for Unreal Engine 4. Single instance means that you have to place only one Chameleon to your scene to access all of it’s benefits.
Chameleon has 23 (currently) different post process effects with customizable parameters directly from actor’s details window. This package is planned to be updated constantly with new effects and custom editor plugin for using it even more easily.

Here is a list of effects currently the package has;
Alcohol ASCII Bleach Bypass
Blur Channel Clamper Channel Swapper Colorize
Comic Distance Fog Screen Drops (Distortion) Drug Edge Detect Emboss
Glitch Hard Emboss
Hue Panner Monitor Effects Monochrome
Mosaic Pixel Dissolve Radial Blur
Scratches Screen Waves

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SuperGenius – Modular Home

Create unique and fully modular home environments with over 100 unique meshes and their customizable materials.

SuperGenius brings modular home creation to the Unreal Marketplace with this massive Modular Home starter pack. Aimed for use in both architectural visualization and game development, this pack comes loaded with fully customizable walls, floors, roofs, light fixtures and even a basic suite of assets for kitchens and bathrooms.

Included in the pack:
– 128 unique static meshes, including several different styles of walls, siding, doors and windows.
– One blueprint that perfectly tiles floors, ceilings and roofs no matter the scale.
– 11 Materials that branch out into 80+ material instances
– 90+ Textures, all of which are 2k – 4k resolution.
– 1 Overview map
– 1 Demo home sceneVideo

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Procedural Trash Placer

Description Technical Details
A semi-automated physics-based system to sprinkle trash in your game.
Procedural Trash Placer is a Blueprint/Asset Combo pack. Surround yourself with useless trash with our new Blueprint system. Sprinkle your game with rusted, broken, and torn goodness of urban wastage.
A special virtual gift of garbage hamper (as seen in screenshots) is provided with each purchase. There is no better way to celebrate your first world problems by extending them to your virtual worlds.
Make Christmas come early this year with overflowing joy of trash-filled gifts for your game developers.

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Dynamic Clocks

With Dynamic Clocks you can easily create dynamic and configurable clocks.
With Dynamic Clocks you can easily create dynamic and configurable clocks. Just model your clock and each of its hands in your favourite 3D application, import them to the Unreal Editor, assign it to a blueprint, and that’s it!

Features:
• Adjustable time.
• Enable RealTime so the clock shows the current time on your system.
• Assign a ticking sound.
• Adjustable ticking frequency.
• Five clocks ready to be used in your project!

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DayNight Cycle

This pack consists of a Blueprint based daynight system with color grading blend textures.

This system takes into account the realistic Solar and lunar position based on latitude, longitude, time of day and day of year. It also contains several colour grading textures which blend over the period of 24 hours, from Dawn to Night. This system also calculates Lunar phases. A Clock system and a calendar system are present to accurately calculate date and time.


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  1. Something waiting for long
    Seven2年前 (2015-09-03)