本教程是由CGCookie机构出品的CGCookie Simulating a Spiral Phone Cord in Blender教程，Blender螺旋电话线模拟制作教程，大小：278 MB，MP4高清视频格式，附工程源文件，作者：Kent Trammell，语言：英语。
Since we already setup the rigging framework in the preceding video, with a bit of modification we will create a cord rig that obeys the phone receiver and base the same way it would in reality. The biggest hurdle to conquer here is simulating a curve object so we can maintain the modifier-dependent spiral cord model. Even though Blender allows us to directly simulate a curve as a softbody, I believe cloth simulation offers better control and a more believable result. And since mesh objects are the only object type that can be simulated as cloth I'll show you how to transfer a mesh's simulation to a curve object.
This technique offers a very practical solution for many dynamic rigging tasks.