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Lynda – Gamification of Learning

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Lynda - Gamification of Learning | 1.23GB

Duration: 2h 16m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2chGenre: eLearning | Level: Appropriate for all | Language: English

Gamification is an underutilized element in instructional design, but it's crucial to engaging today's learners and enabling content mastery. In this course, professor, instructional game designer, and author Karl Kapp lays the foundations of the theory, provides examples of gamification in three real-world learning scenarios, and breaks down the dynamics of gamification (aka what makes games fun!): escape, collection, discovery, pattern recognition, and other risk/reward activities. Plus, learn to put the different elements of gamification—from setting goals to providing multidimensional feedback and leveling up—to work for your classroom. If you don't have experience gaming, don't worry. Professor Kapp focuses on gamification as a design sensibility, making the principles clear to gamers and nongamers alike.

Topics include:

* Exploring games, gamification, and simulations
* Content gamification vs. structural gamification
* Seeing gamification in action
* Scaffolding
* Capitalizing on intrinsic and extrinsic motivation
* Collecting, acquiring, and allocating resources
* Constructing and creating
* Setting up rules
* Providing feedback
* Telling a story
* Thinking like a game designer
Lynda - Gamification of Learning

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网友最新评论 (1)

  1. Lynda - 寓教于乐 寓教于乐在教学设计中不是使用的很多,但是它已经成为了今天的学习者关注以及掌握内容的重点了。在本教程中,教学游戏设计者Karl Kapp教授会讲解基础理论,提供三个真实场景的案例以及解析游戏的活力之处:摆脱、发现、模式识别以及其它的风险/奖励活动。另外,学习如何将这些游戏化的元素综合起来运用在你的课堂上—从设置目标到提供多角度反馈以及升级。如果你没有游戏的经验,别担心。Kapp教授会集中讲解游戏设计的感知度的,让游戏参与者和非参与者了解这些原则。 主要内容:了解游戏、寓教于乐和仿真;内容游戏化vs.结构性游戏化;观察行为中的游戏化;支撑框架;发挥内在和外在动机;收集、获取以及分配资源;构建和创造;建立规则;提供反馈;讲故事;如游戏设计者一样思考。
    wilde(特殊组-翻译)2年前 (2014-10-26)