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3DMotive – Blender For Game Artists Volume 2

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3DMotive - Blender For Game Artists Volume 2

English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps(r) | 1.14GBGenre: E-learning

In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for creating animated in-game models even if you're a complete newbie! In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation. While near the end of the course, you'll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration.
3DMotive - Blender For Game Artists Volume 2
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  1. Blender游戏美术教程 讲师 Alan Thorn将会向游戏艺术家全面介绍的Blender,在这里, Alan Thorn将告诉你如何使用Blender创建一个游戏可动画模型,哪怕您只是初学者,都要没问题,在前面的教程中,只要学习Blender的基础知识,基础物体的建立,三维坐标空间,读取参考材质,基本的建模操作等,而后面的课程中,你会学习UV拆分、绑定、动画、和多边形输出等等。
    vb12(特殊组-翻译)2年前 (2014-10-30)