最新消息:网盘下载利器JDownloader--|--发布资讯--|--站务--|--解压出错.密码问题--

Multiphase Boss Battle in Unity

其他教程 Elesvil 0评论
Multiphase Boss Battle in Unity

Multiphase Boss Battle in Unity

English | 16 Lessons | mp4 | H264 1280x720 | AAC 2 ch 128 kbps | 3 hrs 3 min | 1.18 GB

eLearning | Level: Intermediate | Software used: Unity 4.2 | +Project Files

 
In this series of Unity tutorials, we will learn how to create a multi-phase boss battle for a first person shooter. We will start out by learning how to set up our animated game boss for use with Mecanim in Unity.

We'll learn how to properly import our boss's model, rig and animations. From there, we'll begin assembling the colliders needed to take and receive damage from the player. Then we'll jump into bringing our boss to life with scripting.

We'll begin scripting the boss detection system that will be based on sight. Then we'll begin scripting the different states of the boss. Once we have the major framework of the boss's behavior, we'll begin tightening up the overall functionality by testing for any noticeable gaps in our logic.
Multiphase Boss Battle in Unity
Then we'll wrap up the training by creating the boss health script that will bring the boss battle to an end.

Multiphase Boss Battle in Unity
 Download 百度云

以下隐藏内容只提供VIP赞助会员

sorry! The following hidden content sponsorship VIP members only.

您必须 登录 才能发表评论!