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CGCookie – Fundamentals of UI Design

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CGCookie – Fundamentals of UI Design

Info:
In this course we’ll take a look at building a simple menu system to teach you the fundamentals of how UI works within Unity. The User Interface, or UI for short is incredible important for relaying information to players. Creating a menu with text, images, and buttons will help us to understand how everything works and how we can make a simple interactive element for the start of a fictional game. Next we’ll look at input fields and toggles then finish off with a scrollable map. Things you’ll learn in this course include:

Understanding UI aspect ratios

UI Text
UI Images
Masks
Interactive Buttons
Scroll Rects
Using Events with C#
While this course does specialize in using UI elements there will be some brief instruction on using C# functions to create interactive buttons that will load a scene once clicked. By the end of this course you should have a great understanding on how to use the most common UI elements.


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http://uploaded.net/file/fit298iw/CGCFundameUIDesign.part1.rar
http://uploaded.net/file/p80208hh/CGCFundameUIDesign.part2.rar
http://uploaded.net/file/ie4zynk0/CGCFundameUIDesign.part3.rar

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http://www.nitroflare.com/view/382D08BA6E69C0F/CGCFundameUIDesign.part2.rar
http://www.nitroflare.com/view/5886628FDADFBC3/CGCFundameUIDesign.part3.rar

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