Houdini 是一个特效方面非常强大的软件，主要面对的是电影工业的特效制造与组成。与其他如3DS Max/After Effects等三维动画、特效组成软件不同的是，Houdini是一个节点软件，节点的操作具有非常强的逻辑性，同时它也是一个动态的建模软件，经过一个个节点和命令将各种目标组合在一起，在应对含有非常多的视觉元素的影视特效组成时经过节点的操作更加简单管理成千上万的视觉元素，而其它经过层来操作视觉元素的特效组成软件如After Effects在面对成千上万个视觉元素时显然是不现实的。许多电影特效都是由它完成:指环王中“甘道夫”放的那些“魔法礼花”还有“水马”冲垮“戒灵”的局面……后天中的龙卷风的局面等等，a52的汽车广告.反正只要是涉及DD公司制造的好莱坞一线大片，几乎都会有Houdini参加和应用。
SideFX Houdini 220.127.116.11 (64bit) | 293.4 mb
Side Effects Software, an industry leader in 3D animation and visual effects software, announce the release of Houdini 13 which introduces a finite element solver for bending and tearing FX, a new multi-threaded particle architecture integrated into Houdini’s existing dynamics context and a new lighting workflow to efficiently handle massive datasets.
- Solid Objects | Finite Element
The Finite Element solver analyzes the stresses on solid objects, then either bends or breaks each shape. This new solver is ideal for creating realistic destruction shots or soft body FX with volume preservation.
- New Particle Workflow
The new particle architecture has been fully integrated into the dynamics context to provide seamless interaction with other simulation tools. This vex-based framework is multi-threaded and allows for speeds up to 10x faster as well as cached results for scrubbing in the timeline. There are also new particle tools and forces including Axis Force which uses 3D volumes to control particles.
- Lighting and Rendering
Houdini 13’s new lighting workflow has been built to efficiently manage huge datasets. This new workflow offers a new data tree view for assigning materials and lights to the objects and groups found in Alembic files as well as Houdini’s new Packed Primitive objects. This new workflow is linear out of the box and combined with improvements to Mantra’s quality and performance offers a powerful and reliable lighting solution.
- Open Standards
Houdini continues to support industry standards which make it easier for artists to work in a multi-application environment. OpenEXR 2 by ILM is now supported to allow for deep compositing of Mantra renderings in Nuke. Houdini 13 also incorporates OpenSubdiv from Pixar which provides viewport subdivision display, geometry-level refinement, native Mantra integration and support for crease weights.
Integration of OpenVDB from DreamWorks Animation continues to evolve and plays a big part in making the new particle fluid surfacer faster and more memory efficient.
- Bullet | Fluids | Ocean FX
This feature-rich release also includes an enhanced Bullet solver which is significantly faster, more scalable and more accurate. This solver also supports most geometry types out of the box and is even capable of operating on points. The FLIP fluid and Ocean FX tools in Houdini continue to evolve with a new mist solver; the splash tank, which gives artists the ability to add FLIP sims on top of Ocean surfaces; new shelf tools; and a new, faster Fluid surfacer.
To learn more about Houdini 13 and its new features: this
About Side Effects Software
Established in 1987, Side Effects Software is a world leader in the development of Houdini, our advanced 3D animation and special effects software for use in film, commercials and video games. Side Effects Software has been recognized three times with Scientific and Technical awards from the Academy of Motion Picture Arts and Sciences. Houdini is used by numerous leading digital content creation facilities including: Blizzard Entertainment, Blue Sky Studios, Digital Domain, Double Negative, DreamWorks Animation, Electronic Arts, Framestore, Guerrilla Games, Pixar Animation Studios, Rhythm & Hues and Sony Pictures Imageworks.
Name: SideFX Houdini
Version: (64bit) 18.104.22.168
OS: Windows XP / Vista / Seven
Size: 293.4 mb