Oreilly – Articulating Design Decisions

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Oreilly – Articulating Design Decisions: Communicate with Stakeholders, Deliver the Best User Experience, and Keep Your Sanity by Tom Greever

2 hours 51 minutes | July 2015 | Video: AVC (.mp4) 1280×720 29.97fps | Audio: AAC 48.0KHz 1ch | 1 GBGenre: eLearning | Language: English

With this practical video, UX designers will learn the principles and actionable methods for talking about their ideas with executives, marketers, and others who have influence over a web or app project—with the goal of winning over these stakeholders and creating the best user experience.

Every designer must justify their designs to non-designers, yet most lack the ability to explain themselves in a way that fosters agreement. This video will not only help UX designers articulate their ideas, but will also be valuable for non-designers who want to learn to work better with designers.

Identify distractions and remove them so you can focus on the real issues regarding the usability and effectiveness of a design
Make a case for your designs by directly connecting them to the needs of the business
Use data, user testing, and other compelling research to justify your design decisions
Ask your stakeholders to explain their needs and suggestions in ways that you can understand, and that everyone agrees on
Be sure you uncover the real problem they’re trying to solve
Filter out unnecessary information, and as soon as possible send a follow-up to the entire team
Tom Greever is a designer, consultant, and trainer for Bitovi.com, a web app design and development consulting shop in Chicago. Tom has been designing websites and interfaces since 1999 in a variety of environments, including internal corporate design teams and as a freelancer, with clients ranging from startups to Fortune 100s. Tom also blogs and speaks about UX and design at industry conferences.

Oreilly - Articulating Design Decisions

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  1. Oreilly - 表达设计决定:与利益相关者沟通,提供最佳的用户体验,保持思路清晰 通过这套使用的教程,UX设计师将会学习到用于将他们的想法与经理、营销人员以及其他会影响到web或app项目的人沟通时的原则和可执行的方法,实现赢得这些利益相关者的 赞同以及创建最佳的用户体验。 每个设计师都要就他们的设计对非设计人士做出解释,然而大多数人缺乏具备一种以达成共识为目标的能力。本教程不仅会帮助UX设计师表达他们的想法,还会对希望能够与设计师们更好合作的非设计人士们有所帮助。
    wilde(特殊组-翻译)10年前 (2015-08-04)