Stylized Character Modeling

ZBrush教程 _432n 1评论 收藏
Stylized Character Modeling
3DMotive – Stylized Character Modeling
Audio: aac, 44100 Hz, stereo, s16, 93 kb/s (und)
Video: h264, yuv420p, 1280×720, 1749 kb/s, 30.00 fps
11 Lessons | Project Files Included | MP4 | 783MB

In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using Zbrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a stylized character model. By the end of this course you should have a strong understanding of the steps towards creating your own high quality Zbrush models. This course will be followed by a secondary course that will involve creating a final game asset and textures from this initial high resolution sculpt we create in this lesson.

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http://uploaded.net/file/pu5ivosl/HarMv1.part1.rar
http://uploaded.net/file/we6bx2ys/HarMv1.part2.rar

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http://rg.to/file/41e9d4fd12ba5dd9f85a2f5511467976/HarMv1.part1.rar.html
http://rg.to/file/ebce3a303357996732bf2644d0c43cca/HarMv1.part2.rar.html

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  1. 风格化角色造型教程 在这个中级教程中,讲师Ryan Ribot将专注于使用zbrush雕刻高分辨率的角色。本教程重点包括雕刻的工艺、风格化的解剖、模块化和基础设计、创造一个风格化角色模型。通过本教程,您会对创建自己的高品质角色有更深刻的理解。
    vb12(特殊组-翻译)11年前 (2014-12-01)